| files |
('../point_src/core/head.js', '../point_src/pointpen.js', '../point_src/pointdraw.js', '../point_src/math.js', '../point_src/extras.js', '../point_src/point-content.js', '../point_src/pointlist.js', '../point_src/pointlistpen.js', '../point_src/point.js', '../point_src/stage.js', '../point_src/offscreen.js', 'mouse', 'dragging', 'stroke') |
| clean_files |
('../point_src/core/head.js', '../point_src/pointpen.js', '../point_src/pointdraw.js', '../point_src/math.js', '../point_src/extras.js', '../point_src/compass.js', '../point_src/center.js', '../point_src/point-content.js', '../point_src/pointlistdraw.js', '../point_src/pointlistgradient.js', '../point_src/pointlistshape.js', '../point_src/pointlistgenerator.js', '../point_src/unpack.js', '../point_src/pointlist.js', '../point_src/pointlistpen.js', '../point_src/relative-xy.js', '../point_src/pointcast.js', '../point_src/point.js', '../point_src/stage-resize.js', '../point_src/functions/resolve.js', '../point_src/stage.js', '../point_src/offscreen.js', '../point_src/events.js', '../point_src/automouse.js', '../point_src/functions/clamp.js', '../point_src/distances.js', '../point_src/protractor.js', '../point_src/text/beta.js', '../point_src/dragging.js', '../point_src/setunset.js', '../point_src/stroke.js') |
| markdown |
{'html': '<p>In this example generate an offscreen canvas and replace the stage <code>ctx</code>.\nDraw routines are done on the offscreen canvas, then copied to the onscreen\ncanvas</p>\n<pre><code>offScreenCanvas = stage.offscreen.create()\ncontext = offScreenCanvas.getContext("2d");\ncopyToOnScreen(offScreenCanvas, stage.canvas)\n</code></pre>', 'content': 'title: Offscreen rendering.\ncategory: offscreen\nfiles:\n ../point_src/core/head.js\n ../point_src/pointpen.js\n ../point_src/pointdraw.js\n ../point_src/math.js\n ../point_src/extras.js\n ../point_src/point-content.js\n ../point_src/pointlist.js\n ../point_src/pointlistpen.js\n ../point_src/point.js\n ../point_src/stage.js\n ../point_src/offscreen.js\n mouse\n dragging\n stroke\n---\n\nIn this example generate an offscreen canvas and replace the stage `ctx`.\nDraw routines are done on the offscreen canvas, then copied to the onscreen\ncanvas\n\n offScreenCanvas = stage.offscreen.create()\n context = offScreenCanvas.getContext("2d");\n copyToOnScreen(offScreenCanvas, stage.canvas)'} |