speed-2.js

total 0
used 0
limit 0
/* files: ../point_src/core/head.js ../point_src/pointpen.js ../point_src/pointdraw.js ../point_src/math.js ../point_src/point-content.js ../point_src/pointlistpen.js ../point_src/pointlist.js ../point_src/point.js ../point_src/text/beta.js ../point_src/events.js ../point_src/automouse.js ../point_src/functions/clamp.js ../point_src/random.js ../point_src/distances.js ../point_src/dragging.js ../point_src/stage.js ../point_src/setunset.js ../point_src/stroke.js ../point_src/text/styler.js ../point_src/relative.js ../point_src/velocity.js ../point_src/emitter.js */ class MainStage extends Stage { canvas = 'playspace' mounted(){ this.point = new Point(100, 100, 20) this.textPos = new Point(100, 100, 20) // this.events.wake() // let e1 = this.e1 = new Emitter(200,200, 80) // let e1 = this.e1 = new RandomPointEmitter(400,400, 60) // // e1.radiusVariant = .1 // e1.directionVariant = 100 // e1.particleSpeed = .6 // e1.lifetime = 600 // e1.fromEdge = true // e1.tickModulo = 2 // // e1.speed = 100 // e1.birthrate = 1 // e1.pointLimit = 1000 // debugger; let e1 = this.e1 = new RandomPointEmitter() e1.update({ x: 400 , y: 400 , radius: 60 // , radiusVariant: .1 , directionVariant: 100 , particleSpeed: .6 , lifetime: 200 , fromEdge: true , tickModulo: 2 // , speed: 100 , birthrate: 1 , pointLimit: 1000 }) e1.wake() // e1.direction = {x:-1, y:0} //inward. this.e1 = e1 e1.wake() this.dragging.add(this.point, this.e1) } draw(ctx){ this.clear(ctx) this.e1.step() let v = this.point.speed2D.absFloat() let vh = (v * .5) let speed = (1+v) * .1 speed = clamp((speed * speed) * .5, .1, 10) this.e1.points.forEach(p => { if (p._vx == undefined) { p._vx = p.vx; p._vy = p.vy; } p.vx = p._vx * speed * 2; p.vy = p._vy * speed * 2; }) this.point.pen.indicator(ctx, '#880000') this.point.rotation = 90-radiansToDegrees(this.point.speed2D.direction()) this.e1.pen.fill(ctx, '#aaa') this.e1.points.pen.circle(ctx, undefined, '#aaa') this.e1.birthrate = v * speed this.e1.particleSpeed = (vh * .1) this.e1.lifetime = this.e1.distanceTo(this.point) - vh ctx.fillStyle = 'white'; ctx.font = `500 16px arial`; this.textPos.text.fill(ctx, v,) } } stage = MainStage.go(/*{ loop: true }*/)
Run
Meta Data
imports ()
files ('../point_src/core/head.js', '../point_src/pointpen.js', '../point_src/pointdraw.js', '../point_src/math.js', '../point_src/point-content.js', '../point_src/pointlistpen.js', '../point_src/pointlist.js', '../point_src/point.js', '../point_src/text/beta.js', '../point_src/events.js', '../point_src/automouse.js', '../point_src/functions/clamp.js', '../point_src/random.js', '../point_src/distances.js', '../point_src/dragging.js', '../point_src/stage.js', '../point_src/setunset.js', '../point_src/stroke.js', '../point_src/text/styler.js', '../point_src/relative.js', '../point_src/velocity.js', '../point_src/emitter.js')
unused_keys ('title',)
unknown_keys ()
filepath_exists True
path speed-2.js
filepath speed-2.js
clean_files ('../point_src/core/head.js', '../point_src/pointpen.js', '../point_src/pointdraw.js', '../point_src/math.js', '../point_src/compass.js', '../point_src/center.js', '../point_src/point-content.js', '../point_src/pointlistpen.js', '../point_src/pointlistdraw.js', '../point_src/pointlistgradient.js', '../point_src/pointlistshape.js', '../point_src/pointlistgenerator.js', '../point_src/unpack.js', '../point_src/pointlist.js', '../point_src/relative-xy.js', '../point_src/pointcast.js', '../point_src/point.js', '../point_src/text/beta.js', '../point_src/events.js', '../point_src/automouse.js', '../point_src/functions/clamp.js', '../point_src/random.js', '../point_src/distances.js', '../point_src/protractor.js', '../point_src/dragging.js', '../point_src/stage-resize.js', '../point_src/functions/resolve.js', '../point_src/stage.js', '../point_src/setunset.js', '../point_src/stroke.js', '../point_src/text/styler.js', '../point_src/relative.js', '../point_src/velocity.js', '../point_src/emitter.js')
markdown {'html': '', 'content': 'files:\n ../point_src/core/head.js\n ../point_src/pointpen.js\n ../point_src/pointdraw.js\n ../point_src/math.js\n ../point_src/point-content.js\n ../point_src/pointlistpen.js\n ../point_src/pointlist.js\n ../point_src/point.js\n ../point_src/text/beta.js\n ../point_src/events.js\n ../point_src/automouse.js\n ../point_src/functions/clamp.js\n ../point_src/random.js\n ../point_src/distances.js\n ../point_src/dragging.js\n ../point_src/stage.js\n ../point_src/setunset.js\n ../point_src/stroke.js\n ../point_src/text/styler.js\n ../point_src/relative.js\n ../point_src/velocity.js\n ../point_src/emitter.js'}